Product Management. Best Practices
From concept to release - the mastery of product management
in video game development
Meet the Course Authors:
Nikita Veselko
- Experienced VR specialist whose career path started way back in the first days of VR headsets. His profound understanding of technical pipelines provides valuable insights in all aspects of VR production.
- Lead Product Owner at Contrast Games
- Strong expertise in VR products
- NDA VR Product for Oculus, sci-fi adventure
- Yandex CREAM SODA CLUB
- Author of a UE5 Game Development Textbook
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Denis Pozdnyakov
- Course author and instructor who teaches game product management, narrative design, and worldbuilding.
- Vintorog (ex. IThub games) / Contrast Games — Chief Product Officer: — Major Grom: The Chase, The 90s, Crypto Pirates
- Nival, narrative designer: — Runebound, Prime World
- Transmedia Games, creative director: — Сказки 21 века, Дети Неба, АБВГДейка: детское времечко
- Welldone Games, game director / co-owner: — Hungry Jump
- luden.io, lead game designer: — VRbot, ARrived
- Enplex Games, project manager / creative producer: — Population Zero
- DiezelPunk, concept creator / producer — fiction collections «Бестиариум» and «Мистериум»
What is the course about?
Course participants will gain in-depth knowledge and practical skills in product management (including the development of VR products), financial models and market positioning. The course focuses on real case studies and interactive sessions while providing unique opportunities for networking and professional growth in game product management.ㅤ
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Who will find it helpful?
- Project managers, team leaders, and product owners with 1 to 3 years of experience, eager to expand their knowledge and skillset in game product management;
- Middle gamedev specialists looking to transition into product management.
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Why participate?
- Signature Course from Industry Experts: a unique learning program developed by leading game product management professionals
- Practical Approach: cases breakdown, working with ready-made templates, and practical application of acquired knowledge
- Individual Approach: intensive learning with an opportunity to discuss cases in small groups
- Expert Knowledge: insights from industry professionals
- Networking: connecting to a network of professionals and gaining knowledge based on real industry examples
- Feedback: developing one’s case with feedback from course authors
Course Outline
- Intro: Product Management (Adjusting the participants’ knowledge to achieve a unified understanding of key concepts and terms)
- Overview of the role of a product manager in the video game industry
- Product Management Basics: from vision to release ㅤ
- Audience and Product Documentation
- Target audience of a product
- Mastering techniques and methods for effective product documentation ㅤ
- Analytics and Metrics
- Building financial models of the product and interpreting key metrics ㅤ
- Team. Processes. Managing and Establishing Product Pipelines
- Learning the fundamentals of team and process management for creating effective product pipelines
- Advanced strategies and techniques for optimizing business processes and teamwork ㅤ
- Preparing the Product for Release. Release and Operations
- From theory to practice: working steps for preparing and launching a product to the market and operating it ㅤ
- Final Class and Feedback
- Final presentation of participants’ projects
- Detailed feedback from the course experts
- Discussion of further perspectivesㅤ
Course Details
- 4 weeks of learning
- Weekly online webinars with the authors
- Exclusive materials for extracurricular learning
- Access to recordings of webinars
- Templates and tools for practice
- Home assignments
- Access to a course chat room
Pricing and Packages
You can add tickets to the cart and pay in the currency of your card (dollars, euros, roubles, etc.)
BASIC
- Participation in online webinars and lectures
- Supplementary Course Materials (including texts, templates, videos, spreadsheets, etc.)
- Access to a course chat room for sharing experiences and networking
Free
+VAT
1
STANDARD
- Participation in online webinars and lectures
- Supplementary Course Materials (including texts, templates, videos, spreadsheets, etc.)
- Access to a course chat room for sharing experiences and networking
- Personal feedback on home assignments
Free
+VAT
1
ADVANCED
- Participation in online webinars and lectures
- Supplementary Course Materials (including texts, templates, videos, spreadsheets, etc.)
- Access to a course chat room for sharing experiences and networking
- Personal feedback on home assignments
- 1 hour of one-to-one online consultations with Nikita Veselko, one of the course authors, weekly
Free
+VAT
1
VIP
- Participation in online webinars and lectures
- Supplementary Course Materials (including texts, templates, videos, spreadsheets, etc.)
- Access to a course chat room for sharing experiences and networking
- Personal feedback on home assignments
- 1 hour of one-to-one online consultations with Nikita Veselko, on of the course authors, weekly
- Exclusive one-on-one 1 hour consultation with Denis Pozdnyakov, author of the course and CPO of Contrast Games
Free
+VAT
1
Course Language
The course is available in English and Russian. After payment, the WN Academy manager will contact you and clarify which language you have chosen.