24.11.2020

Vacancies of the week (November 24)

Wanted: technical UI artist at RJ Games, game designer at Zagrava and programmer of C++ game logic at Targem Games.

On the basis of the job search service and the Talents In Games recruiting agency, product manager Marina Lopatina has prepared a selection of the most interesting vacancies for the week.


Marina LopatinaTechnical UI Artist in RJ Games (Remote Work)

The studio is developing a Puzzle Breakers game at the junction of the Match-3 and RPG genres. The project is being created on Unity and has recently been released in softlonch on Android. In the near future, the company plans to launch on iOS. In this regard, RJ Games is looking for a technical UI artist who is attentive to details.

Responsibilities:

  • preparation and optimization of materials for UI assembly;
  • layout of interfaces in Unity based on ready-made layouts;
  • interaction with technical specialists and with the UI/UX team to find optimal solutions in the process of creating interfaces;
  • optimization of the pipeline, if necessary — the formation of technical specifications for the development of related tools.

Requirements:

  • experience in game development as a UI-layout designer or technical artist for at least 2 years;
  • confident command of the UI editor in Unity;
  • experience in technical optimization of interfaces.

Puzzle BreakersGame designer in Zagrava (Rivne, Ukraine)

Zagrava develops casual games and gaming applications for mobile platforms. Now the company is looking for a capable game designer to join its team.

Responsibilities:

  • development of the game concept and game mechanics, genre, plot, characters, etc.;
  • compliance with a single general concept of the game in texts, levels, interfaces and other game elements;
  • development of the internal economy of the game and its monetization;
  • analysis of statistics and balancing of the game;
  • identify priority tasks and plan their development for several versions ahead.

Requirements:

  • at least 3 years of experience as a game designer;
  • good knowledge and understanding of the free-play games market;
  • the presence of outstanding, commercially successful gaming projects in the portfolio;
  • ability to articulate and express your thoughts clearly;
  • ability to set goals and focus on the results of work;
  • the ability to understand new non-standard tasks.

Greedy BunniesProgrammer of C++ game logic at Targem Games (Yekaterinburg, Russia)

The Ural developer of computer and console games Targem Games is looking for a talented programmer of C++ game logic.

Responsibilities:

  • development of game components and development tools.

Requirements:

  • love of computer games;
  • C++ programming experience;
  • a good algorithmic basis;
  • high learning ability, desire to master new technologies.

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