17.03.2020

Vacancies of the week (March 17)

Wanted: traffic manager at Kefir Studio, level artist at Plarium, junior game designer at Friday’s Games and IT recruiter at Azur Games.

Based on the job search service and specialists TalentsInGames.com Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaUA-vacancy of the week

Traffic Manager to Kefir Studio (Volgograd, Russia)

Today, the Russian studio “Kefir” in the mobile market is primarily known for the isometric survival of Last Day on Earth. The company is also actively developing another similar project, but already in a fantasy setting – Grim Soul.

The head office of Kefir, located in Volgograd, requires a traffic manager.

Responsibilities:

  • purchase of mobile traffic, launch of advertising campaigns;
  • analysis of the effectiveness of advertising campaigns;
  • optimization and scaling;
  • search and evaluation of new channels of attraction;
  • research and analysis of the market for the distribution of mobile games, the formation of a target audience;
  • participation in the creation of advertisements (banners, videos, Playable Ads).

Requirements:

  • higher education (marketing, economics, mathematics, IT);
  • work experience in the field of Internet marketing;
  • knowledge and understanding of the mobile gaming industry;
  • experience working with Google AdWords, FB, CPI and CPM grids;
  • knowledge of English at least Intermediate level.

Grim SoulArtistic vacancy of the week

Artist of levels in Plarium (Krasnodar, Russia)

Plarium currently has two hits — the role-playing blockbuster RAID and the Vikings strategy. The development of both projects is carried out in parallel in several offices scattered around the world. An artist of the level is wanted for the Krasnodar division.

Responsibilities:

  • form (decorate) the game space with ready-made assets;
  • collect locations and game scenes in a given style;
  • work with lighting in game scenes, bake lightmaps and light probes;
  • create and customize materials, work with shaders;
  • participate in playtests, adjust decor based on feedback, work with feedbacks;
  • work together with teams of game designers, artists;
  • participate in the formation of content sheets.

Requirements:

  • good knowledge and experience in Unity;
  • having similar experience in creating levels;
  • ability to see critical areas that affect performance;
  • portfolio and the presence of created game levels in it;
  • sense of color, light and composition;
  • ownership of one of the main 3D packages (3ds Max, Maya, Cinema 4D, Blender, etc.).

RAIDDesign vacancy of the week

Junior Game Designer at Gods&Glory at Friday’s Games (Novosibirsk, Russia)

Friday’s Games is an independent developer of mobile games. The studio specializes in projects for casual audiences. She is looking for an aspiring designer for her main project — mobile strategy Gods&Glory.

Responsibilities:

  • search for ideas;
  • development of plots, characters and locations;
  • writing stories and dialogues;
  • scripting scenes;
  • customizing character behavior;
  • cooperation with the scenario, technical and art department.

Requirements:

  • do you know how to quickly join the team;
  • have a healthy sense of humor;
  • do you take constructive criticism without offense;
  • write correctly;
  • you admit your mistakes and are ready to constantly learn new things.

Gods&GloryRecruiting-vacancy of the week

IT recruiter at Azur Games (Moscow, Russia)

Recently, Moscow-based Azur Games has been actively and successfully entering the hyper-casual games market. Among her world hits are Stack Ball and Worms Zone.io . The company is constantly increasing its staff. A new recruiter will have to help her with this.

Responsibilities:

  • competent work with an internal customer, preparation of a vacancy profile;
  • creating an incoming flow for a vacancy and self-sourcing;
  • conducting interviews;
  • periodic drawing of the market for specific tasks;
  • preparation for the exit of employees, adaptation.

Requirements:

  • experience in IT recruiting or recruiting for point positions from 1 year;
  • focus on the quality of each candidate;
  • experience working with various sources of attracting candidates;
  • knowledge of boolean search / x-ray search technologies;
  • experience in conducting interviews.

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