Mobile Fortnite earned $50 million in a month and a half
The revenues of the mobile version of Fortnite’s “battle royale” for iOS exceeded $50 million. The game took a little more than 1.5 months to earn this amount, according to the analytical company Sensor Tower. Fortnite was released on iOS on March 15.
The mobile hit of Epic Games studio earned $25 million in the first month, and then doubled this amount in the next 2 weeks.
Sensor Tower explained the increase in revenue growth rates by the start of the fourth game season, which began on May 1. Within its framework, new content and challenges have been added to the game. As a result, on May 1, gamers spent 293% more money in Fortnite than on the same day a week ago.
Fortnite Earnings on iOS, Sensor Tower
On average, before the start of Season 4, mobile Fortnite earned about $ 1 million a day on in-game transactions, according to Sensor Tower.
What does Fortnite earn
Fortnite is monetized by selling cosmetic items: emotions, costumes, and so on.
Gamers can buy them for the in-game currency V-Bucks. Prices for bundles with V-Bucks start at $10 for a minimum amount of 1 thousand virtual coins.
According to Sensor Tower, the driver of transactions in Fortnite were game skins, which are available for purchase only for a limited time.
Also on the topic: