White Nights Moscow 2017: Playtika about Haxe and its place in game development
Report by Vyacheslav Buinov from Playtika. The speaker spoke about Haxe as an alternative and answered the following questions: What is Haxe? What are its advantages and disadvantages over other technologies? How suitable is it for the project? How fast can I translate a game/prototype to get a working build? Is it true that you can use the same code for web and mobile?